
Hi, I'm I Kadek Agus
Ariesta Putra
Hello, I'm I Kadek Agus Ariesta Putra, an Informatics graduate from Sepuluh Nopember Institute of Technology in Surabaya, Indonesia. I have a strong passion for technology and innovation, particularly in areas like programming, automation, and UAV technology. Throughout my academic journey, I was honored to be one of the top graduates with a GPA of 3.94.
During my time at university, I participated in several competitions, earning 4th place in the Indonesian Flying Robot Contest both in 2020 and 2021. My research interests also include secure communication, as evidenced by my paper on "Chess-Based Steganography for Secure Communication" presented at the 2024 International Conference on Green Energy, Computing, and Sustainable Technology.
I'm proficient in a wide range of programming languages such as Golang, Python, C++, Java, and JavaScript, and have worked with several databases and tools like MySQL, PostgreSQL, UiPath Studio, and Docker. I am continuously looking to expand my skills and contribute to projects that leverage my technical expertise to solve real-world problems.
...coming soon
A Learning Management System (LMS) designed to help aspiring pharmacists prepare for the national examination. Developed using Moodle and deployed on a private server. Additionally, created custom tools to enhance Moodle functionalities and improve the user experience.
An online service platform specializing in automated in-game quest completion for Line Let's Get Rich. Successfully fulfilled over 10k+ transactions, developed with Python and MongoDB.
A phishing website dataset to support my thesis, "Phishing Website Detection Based on Web Page Structure and Content Similarity." Published on https://doi.org/10.5281/zenodo.8041387
It is an application to assist investigators in analyzing a drone's forensic timeline. (Paper)
Responsible for refactoring the code into Pluggy-based (Python).
Final project of the Alterra Academy (Kampus Merdeka's MSIB Program). Responsible for building and deploying the back-end for PPOB business processes integrated with Xendit Payment Gateway.
Web-based Point of Sales application to support all economic activities of the Village-Owned Shopping Unit in Tihingan Village.
This project is part of our college assignment, where we created an endless runner game using Three.js, a 3D graphics library. Our team of three developers worked together to design a simple game with dynamic environments, obstacles, and continuous gameplay.
This project was my final assignment for the Object-Oriented Programming course, where my team of two created a Java-based tile game. The goal of this project was to apply OOP principles such as Objects, Classes, Encapsulation, and Polymorphism in a simple yet challenging game.
Curtin University, Malaysia
Enigma on the Board: Chess-Based Steganography for Secure Communication
Bali, Indonesia
Zero-Shot Anomaly Detection in a Forensic Timeline
Medan, Indonesia
A Deep Learning Approach for Word Segmentation in Javanese Letter Manuscript Transliteration